' Tiles 128-: Star, StarDim, Lintel, Pillar, PillarEdge, Grass, Earth, MoonTL, MoonTR, MoonBL, MoonBR, Mark, Miss, Slab
data TilePat bytes
  $00,$00,$10,$00,$00,$00,$00,$00,$00,$00,$00,$00,$04,$00,$00,$00
  $FF,$80,$00,$21,$00,$04,$00,$FF,$00,$20,$02,$00,$10,$00,$42,$00
  $80,$A0,$82,$80,$90,$80,$C2,$80,$91,$5A,$FF,$22,$54,$00,$88,$42
  $20,$02,$88,$00,$11,$40,$04,$80,$00,$1F,$7F,$7B,$FF,$F7,$FF,$FF
  $00,$E0,$F8,$FC,$DE,$FE,$FF,$FD,$FF,$FB,$7F,$7F,$3F,$0F,$00,$00
  $FE,$FF,$FC,$BC,$FC,$F0,$00,$00,$00,$3C,$7E,$7E,$7E,$3C,$00,$00
  $00,$24,$18,$18,$24,$00,$00,$00,$00,$00,$00,$1E,$7F,$FF,$FF,$FF
end data
data TileCol bytes
  $F1,$F1,$F1,$F1,$F1,$F1,$F1,$F1,$E1,$E1,$E1,$E1,$E1,$E1,$E1,$E1
  $FE,$EE,$1E,$EE,$1E,$EE,$1E,$1E,$1E,$1E,$1E,$1E,$1E,$1E,$1E,$1E
  $1E,$1E,$1E,$1E,$1E,$1E,$1E,$1E,$31,$31,$2C,$2C,$C1,$C1,$C1,$C1
  $A1,$A1,$A1,$A1,$A1,$A1,$A1,$A1,$B1,$B1,$B1,$B1,$B1,$B1,$B1,$B1
  $B1,$B1,$B1,$B1,$B1,$B1,$B1,$B1,$B1,$B1,$B1,$B1,$B1,$B1,$B1,$B1
  $B1,$B1,$B1,$B1,$B1,$B1,$B1,$B1,$91,$91,$91,$91,$91,$91,$91,$91
  $E1,$E1,$E1,$E1,$E1,$E1,$E1,$E1,$E1,$E1,$E1,$F1,$E1,$E1,$E1,$E1
end data
' Sprites: Man, Man2, Bird, Bird2, Beam, BoomA, BoomB
data SpritePat bytes
  $00,$00,$00,$3F,$33,$3F,$03,$FF,$CF,$C3,$0F,$0F,$0C,$30,$C0,$C0
  $00,$00,$00,$F3,$33,$F3,$C3,$FF,$F0,$C0,$F0,$F0,$30,$0C,$03,$03
  $00,$00,$00,$3F,$33,$3F,$03,$FF,$CF,$C3,$0F,$0F,$0C,$0C,$0C,$0C
  $00,$00,$00,$F3,$33,$F3,$C3,$FF,$F0,$C0,$F0,$F0,$30,$30,$30,$30
  $00,$00,$00,$00,$C3,$C3,$33,$33,$0F,$0F,$03,$03,$00,$00,$00,$00
  $00,$00,$00,$00,$C3,$C3,$CC,$CC,$F0,$F0,$C0,$C0,$00,$00,$00,$00
  $00,$00,$00,$00,$03,$03,$0F,$0F,$33,$33,$C3,$C3,$00,$00,$00,$00
  $00,$00,$00,$00,$C0,$C0,$F0,$F0,$CC,$CC,$C3,$C3,$00,$00,$00,$00
  $03,$03,$07,$03,$03,$03,$03,$01,$01,$00,$00,$00,$00,$00,$00,$00
  $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
  $00,$00,$09,$05,$13,$0F,$3F,$0F,$13,$05,$09,$00,$00,$00,$00,$00
  $00,$00,$20,$40,$90,$E0,$F8,$E0,$90,$40,$20,$00,$00,$00,$00,$00
  $80,$20,$08,$00,$02,$A0,$00,$04,$00,$10,$21,$80,$00,$00,$00,$00
  $81,$84,$08,$00,$80,$0A,$00,$40,$00,$10,$08,$81,$00,$00,$00,$00
end data
